I am a gameplay programmer at Halfbrick Studios. Recently released Age of Zombies, TapKO, Colossatron Cosmis Crisis, and the soon-to-be-released Magic Brick Wars for both iOS and Android devices.
Graduated from City, University of London in August 2020 with first-class honours BSc in Computer Science with Games Technology.
My final year project was created in Unity using C#. It is a networked zombie game that includes a simple quest for the players to complete and some very simple AI that chases the player at a certain range. Players also have a way to escape the enemies by building walls and ramps to block or climb higher.
The biggest challenge of the project was getting everything in the game to be synced across the network when an action is taken. This was especially tricky when it came to the zombie AIs animations.
I learned a lot about how a project of this magnitude should be structured and carried out. Game development is hard, but it was a rewarding challenge that I am looking forward to undertaking.
If you wish to know more about me and what games I've made previously but haven't released, then please contact me via Twitter and I will be happy to share my experiences with you.
I am writing game development articles about my experiences with Unity and C#. You can see these on Medium.com. The link is below.
I wish you all the best and take care of yourself and those you love.
You can download my CV and project files below